Subdomains
Azata
Can replace the Chaos or Good domains.
When replacing Chaos: gains ElysiumsCall instead of TouchOfGood
When replacing Good: gains ElysiumsCall instead of TouchOfChaos
| Level | Spell |
|---|---|
| 1 | ExpeditiousRetreat |
| 3 | Fly |
| 6 | PlanarAlly |
Cloud
You master the mysteries of clouds, fog, and mist, using them to conceal and confuse your enemies.
Can replace the Air or Weather domains.
When replacing Air: gains CloudFog instead of LightningArc
When replacing Weather: gains CloudFog instead of StormBurst
| Level | Spell |
|---|---|
| 2 | FogCloud |
| 3 | GaseousForm |
Day
You embody the glory and warmth of the sun at its peak, bolstering allies and filling your enemies with despair.
Can replace the Sun domain.
| Level | Spell |
|---|---|
| 1 | Bane |
| 2 | Aid |
| 4 | HolySmite |
| 5 | Heroism |
Defense
You are a bulwark against harm, surrounding yourself and your allies with divine protective energy.
Can replace the Protection domain.
When replacing Protection: gains DefenseAura instead of ResistantTouch
| Level | Spell |
|---|---|
| 1 | ShieldOfFaith |
| 3 | ProtectionFromEnergy |
Demon
You are touched by the Abyss, wielding the chaotic and destructive power of demonkind.
Can replace the Chaos or Evil domains.
When replacing Chaos: gains Demonic instead of TouchOfChaos
When replacing Evil: gains Demonic instead of TouchOfEvil
| Level | Spell |
|---|---|
| 2 | Fear |
| 4 | Confusion |
| 5 | SummonMonsterV |
Devil
You are infused with the cunning malice of Hell, wielding binding contracts and infernal fire to dominate your foes.
Can replace the Evil or Law domains.
When replacing Evil: gains InfernalResistance instead of TouchOfEvil
When replacing Law: gains InfernalResistance instead of TouchOfLaw
| Level | Spell |
|---|---|
| 2 | HoldPerson |
| 3 | Suggestion |
| 6 | GreaterHeroism |
Feather
You are closely connected to birds and other winged creatures, and gain their keen sight and mastery of the sky.
Can replace the Animal or Air domains.
When replacing Animal: gains EyeOfTheHawk instead of SpeakWithAnimals
When replacing Air: gains EyeOfTheHawk instead of LightningArc
| Level | Spell |
|---|---|
| 2 | FogCloud |
| 3 | Fly |
| 4 | AirWalk |
Flame
Fire is your soul. Your connection to flame surpasses resistance and approaches the divine perfection of pure combustion.
Can replace the Fire domain.
When replacing Fire: gains FlameTouched instead of FireResistance
| Level | Spell |
|---|---|
| 7 | DelayedBlastFireball |
Fur
You have a strong affinity with furred beasts, calling upon the resilience and ferocity of the natural world.
Can replace the Animal domain.
| Level | Spell |
|---|---|
| 2 | Barkskin |
| 5 | BeastShapeIII |
| 6 | Stoneskin |
Growth
You command the growth of plants and living things, expanding life beyond its natural bounds.
Can replace the Plant domain.
When replacing Plant: gains GrowthEnhancement instead of BrambleArmor
| Level | Spell |
|---|---|
| 4 | SummonNaturesAllyIV |
| 8 | AnimatePlants |
Ice
You can manipulate ice and cold, calling down freezing rain and transforming the battlefield into treacherous frozen ground.
Can replace the Water or Weather domains.
When replacing Water: gains FrostTouch instead of ColdResistance
When replacing Weather: gains FrostTouch instead of LightningLord
| Level | Spell |
|---|---|
| 3 | SleetStorm |
| 7 | IronBody |
Legislation
You enforce divine law with an iron will, compelling obedience and punishing those who would defy the natural order.
Can replace the Law domain.
When replacing Law: gains LegislationBinding instead of TouchOfLaw
| Level | Spell |
|---|---|
| 2 | HoldPerson |
| 3 | Suggestion |
| 4 | OrdersWrath |
Rage
You tap into the primal fury of destruction, unleashing divine rage upon your enemies.
Can replace the Destruction or Strength domains.
When replacing Destruction: gains RageBonus instead of DestructiveSmite
When replacing Strength: gains RageBonus instead of StrengthSurge
| Level | Spell |
|---|---|
| 3 | Rage |
| 4 | Confusion |
| 5 | Shout |
Resolve
Your faith is unbreakable. When all seems lost, you draw upon an inner reserve of divine determination.
Can replace the Law or Strength domains.
When replacing Law: gains Resolve instead of StaffOfOrder
When replacing Strength: gains Resolve instead of MightOfTheGods
| Level | Spell |
|---|---|
| 2 | BullsStrength |
| 5 | RighteousMight |
Restoration
You are a master of healing and cleansing, able to remove ailments and restore those afflicted by disease, paralysis, and curses.
Can replace the Healing domain.
When replacing Healing: gains Restoration instead of RebukeDeath
| Level | Spell |
|---|---|
| 2 | RemoveDisease |
| 3 | RemoveParalysis |
| 4 | RemoveCurse |
Revolution
You embody the spirit of uprising and liberation, breaking chains and inspiring the oppressed to rise against tyranny.
Can replace the Chaos domain.
When replacing Chaos: gains Revolution instead of ChaosBlade
| Level | Spell |
|---|---|
| 4 | FreedomOfMovement |
| 5 | DispelLaw |
Seasons
You embody the cycle of the seasons, drawing power from each turn of the year to bless allies and wither foes.
Can replace the Weather or Plant domains.
When replacing Weather: gains StrengthOfSeasons instead of StormBurst
When replacing Plant: gains StrengthOfSeasons instead of WoodenFist
| Level | Spell |
|---|---|
| 1 | Entangle |
| 3 | PlantGrowth |
| 5 | IceStorm |
Smoke
Fire and air combine in choking clouds of smoke that obscure sight and sear the lungs of those who breathe it.
Can replace the Air or Fire domains.
When replacing Air: gains CloudFog instead of LightningArc
When replacing Fire: gains CloudFog instead of FireBolt
| Level | Spell |
|---|---|
| 2 | FogCloud |
| 4 | Slow |
| 8 | IncendiaryCloud |
Souls
You stand at the boundary between life and death, communing with the departed and guiding souls on their final journey.
Can replace the Repose or Death domains.
When replacing Repose: gains SoulsTouch instead of GentleRest
When replacing Death: gains SoulsTouch instead of BleedingTouch
| Level | Spell |
|---|---|
| 3 | SpeakWithDead |
| 4 | DeathWard |
| 7 | AnimateDead |
Stars
You draw power from the stars, wielding their cold light to guide the living and blind your enemies.
Can replace the Void domain.
When replacing Void: gains StarLight instead of GuardedMind
| Level | Spell |
|---|---|
| 3 | Daylight |
| 4 | WanderingStarMotes |
Storms
You are the embodiment of the storm, calling down lightning and unleashing the tempest's fury upon your enemies.
Can replace the Air or Weather domains.
When replacing Air: gains StormBurst instead of LightningArc
| Level | Spell |
|---|---|
| 3 | CallLightning |
| 5 | CallLightningStorm |
| 9 | StormOfVengeance |
Tactics
You are a master of battlefield strategy, granting your allies the edge they need to strike first and strike hard.
Can replace the War domain.
When replacing War: gains SeizeTheInitiative instead of BattleRage
| Level | Spell |
|---|---|
| 1 | MagicWeapon |
| 3 | Haste |
| 4 | DivinePower |
Toil
Through hard work and perseverance, you and your allies achieve what others cannot, drawing divine strength from honest labor.
Can replace the Artifice or Strength domains.
When replacing Strength: gains ToilHardship instead of StrengthSurge
| Level | Spell |
|---|---|
| 1 | EnlargePerson |
| 2 | BullsStrength |
Trade
You are blessed by the god of merchants, gaining insight into value and the subtle art of negotiation.
Can replace the Travel or Luck domains.
When replacing Travel: gains TradeWinds instead of AgileFeet
When replacing Luck: gains TradeWinds instead of BitOfLuck
| Level | Spell |
|---|---|
| 1 | Longstrider |
| 2 | EnhancedDiplomacy |
Wind
You command the winds, calling up gales and breezes to aid allies and hinder foes.
Can replace the Air or Weather domains.
When replacing Air: gains WindFan instead of LightningArc
When replacing Weather: gains WindFan instead of StormBurst
| Level | Spell |
|---|---|
| 5 | ControlWinds |
| 7 | ControlWeather |
Zeal
Your faith burns with righteous intensity, inspiring those around you and granting you divine fury in battle.
Can replace the War or Good domains.
When replacing War: gains Zeal instead of BattleRage
When replacing Good: gains Zeal instead of TouchOfGood
| Level | Spell |
|---|---|
| 3 | Heroism |
| 4 | DivinePower |
| 6 | GreaterHeroism |